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(For reference the giant crocodile is 30 feet long while asarcosuchus is 40 feet long). If a minotaur's horns can be 1d10, a devastating bite can be too. Crovic names come from an ancient tradition, that, while they could use regular names, they prefer to use their tribal names. The secondary languages of Aquan are Alzhedo and Midani. It contains new races and subraces, expands upon the lore of fan-favorites like the drow, and brings back a sense of excitement and exploration to . You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. Massive humanoids alligatorAbility Score Increase. ), shifters cant fully change shape but instead partially take on the traits of their more bestial ancestor. Their navigation skills also make them well suited to being Rangers. Tail. Random Dungeon Generator-Lite for 5th Edition v1.2.pdf: 2019-08-03 21:39:02: 12.00 MB: Midnight Hatter - Random Dungeon Generator . Meditative, disciplined, and monastic, the Githzerai are powerful psionicists, especially adept at guarding their own minds against outside interference. So more or less it depends on what class they are and how . You know the Shillelagh cantrip. Alignment. In addition, the phoenix can enter a hostile creature's space and stop there. Forced into exile? Crocodilians are slow on land but much faster in the water. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. Witches Claws. Distantly descended from fey (where they once served the Queen of Air and Darkness) the Goblin people were conquered by the god Maglubiyet and scattered across the material plane. As a hexling with this ancestry, you are often cold to the touch, and favour cold weather, even enjoying being out without jacket in the dead of winter. Additionally, you are naturally adapted to cold climates, as described in chapter 5 of the Dungeon Masters Guide. Witch Legacy. The two-headed crocodile can hold its breath for 15 minutes. "Oh please. Proficiency in two Charisma-based skills right off the bat pushes Satyr characters in the direction of Charisma-based classes like bards or sorcerers although something like a Swashbuckler Rogue, an oath of the ancients Paladin, or an archfey Warlock would all be amazing choices. Thanks to D&D product manager, and popular DM, Chris Lindsay, these frog people have hopped out of obscurity and into . As conceptually cool as Githyanki are, their psionics just dont feel as powerful as some other races innate spellcasting, although the invisible mage hand is a nice touch. When you create a custom lineage character, you give them the following traits. A fierce warrior people created by the one-eyed god Gruumsh, Orcs are tenacious warriors with near-unmatched staying power in a fight. Description. Dream Walker. Some, entranced by the beauty of the open ocean, have evolved into sea elves aquatic elves who live throughout the oceans and on the elemental plane of water. You have proficiency with this. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater will have rounds before they have to make death saving throws instead of minutes. You can strike targets with your tail, for 1d6 + str bludgeoning damage, as a natural weapon. With a mixture of flight and innate spellcasting, Aarakocra are a highly mobile and versatile player race that can find themselves well suited to any class that doesnt require them to wear medium-heavy armor. They rarely live beyond 40 years. The death roll's attack bonus is the same as the bite and it does one more die of damage. You can speak, read, and write Common and one more language of your choice. In that case I would echo everyone else suggesting the Lizardfolk race. Were there other hexlings in the family? You have advantage on Dexterity (Stealth) and Wisdom (Perception) checks, while in swamp environments.Aquatic Hunter. As a bonus action, you can make an attack with your tail against a Large or smaller creature. What are they hiding? Did they or their family know what they are, or were they completely unaware? Thanks to the amphibious nature of your hag ancestor, you can breathe under water as well as upon land and you have a swimming speed of 30 feet. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile.Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. Crovics typically have a lifespan equivalent to that of humans. They can live to be over 300 years old.Alignment. I haven't had anyone get back to me with testing feedback, and my friend is going to be testing one out in my next campaign as a Monk, so fingers crossed and if anyone ends up rolling one, let me know how it goes! Alignment. Witch Legacy. Your Intelligence or Wisdom score increases by 1. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. Subrace. Ability Score modifiers have been decoupled from character race. The creature makes a Wisdom saving throw against your spell save. Your Dexterity score increases by 1. The Crovic's mastery of the spear have allowed them to use spears, javelins, and tridents as though they had the finesse property. As a result, Duergar have minds that are open to psionic abilities and resistant to outside interference. With the addition of kobolds as a playable race in D&D 5e, there is a whole new avenue for roleplaying and storytelling that playing a monster brings to the table. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. Crocodile lizardfolk reach maturity around age 14 and can live up to 100 years. Your witches mark is crimson red and shaped like an diamond shaped eye with a slit pupil in its midst. They are considered to be medium size unless in a form that grants a larger size bonus. Age - They have 14 years to live and there are even rare such cases who live up to 60 years. They have a natural resistance toward poison and are trained from a young age to be as comfortable wielding their hammer over a burning forge as in battle with a horde of goblins. You can hold your breath for 15 minutes while underwater. The dark magic was a sort of magical pollution, spread from a variety of wizards, warlocks, sorcerers, and other spellcasters, corrupting their bodies and turning them into the beasts they are now. Like all elves who take on elements of their environment, the Shadar-Kai are forever changed by their dreary home. All other imagery used is released free of copyrights under Creative Commons CC0. Introduced into 5th edition through Volo's Guide to Monsters, they were brought to life as playable characters at the Stream of Annihilation in 2017. After choosing your DnD classes, picking a race is the most important decision you'll make during character creation, and shouldn't be hurried.After all, aside from their appearances, each of the 5E races boasts unique traits that can greatly influence your character's DnD skills, capabilities, and team roles.To round out your character, we'd also recommend our guides to DnD . Manage all your favorite fandoms in one place! A hexling child may wake up to find that their bed is frozen over by frost, or scare themselves and their family as their voice suddenly boom loud and the earth begin to tremor when they raise their voice. Tail. You also get to distribute your Ability Score increases the new way, which means that just about any class is a great fit for these types of dragonborn. But they are fully within their rights to say no, In fact they would be showing favouritism if they let you have one, Come on, crocodiles are more dangerous than this, Armor class is too low. Creating a character in Dungeons & Dragons 5e is a chance to step into a boundless fantastical world full of adventure, dungeons, and strange monsters to fight. They age much slower than other races as they reach maturity at 25, and commonly pass away at the age of 200 years.Alignment. You can now print or save sheets. They see the world as a place of predators and prey, where life and death are natural processes. Name Ability Size Source. Occasionally, a small group of Crovics, typically no more than 5 or 6, will be chosen to be sort of ambassadors for their race, learning the languages of races around them. Mountain dwarf priests might work, but hill dwarfs perform better. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. These serpent folk could be found by your adventurers in a remote temple, deep in a swamp. If youre playing a standard dragonborn from the Players Handbook, then the +2 Charisma bonus along with some added Strength makes dragonborn especially good candidates for the Paladin class. These small, reptilian humanoids became a playable race in Volo's Guide to Monsters. Night Hags were the most evil of hags, so extreme in their evil deeds that they were eventually exiled to Hades where they spread through the Lower Plains. It happens suddenly, for the most part. DM tip, use the tail attack first. Challenge Rating: 1 to 7. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. The creature has disadvantage on Dexterity saving throws. The Annis Hags are the most physically powerful hags, something that show in the hexlings derived from their influence. When they're around those that they have known for a long time, they are rather gentle creatures and care dearly for their allies. Psionically gifted interdimensional space pirates, the Githyanki are one half of an ancient race once enslaved by the mind flayer empire and now locked in a bitter civil war. They usually have dark green scales on their back, arms, and tail. Bite. one other language appropriate to the character, How To Make Custom & Homebrew Character Backgrounds for DnD 5e, Everything You Need to Know About Difficult Terrain in DnD 5e, A Complete Guide to the Monk's Flurry of Blows in DnD 5e, Gifts of the Gods: A Guide to Epic Boons in DnD 5e, Gear Guide: DnD 5e Magic Gauntlets for Every Tier of Play, Weapon and armor proficiencies great for adding survivability to casters, Could be tough to break out of the Classic Fantasy Dwarf mold when roleplaying, Drow in particular get great innate spellcasting, Advantage on all saving throws vs. magic is insanely powerful, The objectively best choice for bards and other charisma-based classes, Relentless Endurance is hugely impactful at lower levels, Way more interesting to roleplay than half-elves, Pick the Ghostwise if you resent the idea of being a jolly little hobbit, A Feat at 1st level is absolutely top tier, Or at least, it was until Custom Lineage came out, Fun, demonically driven roleplaying opportunities, Shame about all the infernal lineages getting axed by MotM. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength . What scares them? Ability Score Increase. Despite their size, bugbears are remarkably stealthy, and their fey ancestry expresses itself in an ability to hide and move through spaces that seem far too small to accommodate their massive frames. Your hair and nails grow unnaturally fast. Their tendency to fight can be reflected by their physical appearance. The only thing I dont like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success, The only thing I don't like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success. Facebook; Twitter; Correu electrnic; Categories What truly sets the Yuan-ti apart, however, are their resistances . Charisma is your spellcasting ability for these spells. Two Heads. Dungeons & Dragons has been taking a new approach to racial stat bonuses and this improved some of the playable races in the game, as players often felt restricted to picking specific race/class combos.In the Player's Handbook, all of the races except for humans are given +2 to one stat and +1 to the other, with the choice of subrace often deciding where the +1 goes. However, they are Sunlight Sensitive . Most hexlings, except for the Annis subtype who often are taller and stockier than the rest, are about the same size and build as human. All these things will affect how your hexling acts around other people. Finally, how did your hexlings nature affect them? They build great cities on the ocean floor and patrol the depths using their webbed hands and feet to swim as fast as most creatures walk. By the combination of their fiend-touched blood and animalistic physiology, gnolls develop noticeably faster than most humanoids of their size, reaching adulthood around 8 years of age. After all, hexlings look for the most part just like any other human. The most widespread, simple, and versatile race in D&D, humans are everywhere and can do just about anything better than most even if its not as good as some. You have tough, scaly skin. The Duergars innate spellcasting and psionic fortitude offer an interesting mixture of survivability and durability, which make this race excellently suited to playing just about any class. Kobolds are a common enemy fought in low-level combat encounters. They do not have any hair, no matter their gender, and have scale-covered tails, which can be up to a foot long. https://blogs.scientificamerican.com/laelaps/the-secret-of-the-crocodile-death-roll/ A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed. Scale Defense. You have a ring or spiral pattern of moles or freckles somewhere on your body. https://taimasart.tumblr.com. Once thought of as merely the goblins smarter, more disciplined and warlike cousins, hobgoblins have undergone some changes recently that put them back in touch with their fey roots. Little is known about their history because they don't care enough to pass it on. Giant Crocodile would work perfectly for Sarcosuchuses (Sarcosuchi?). Yuan-ti. Something happens to the hexlings at their 13th birthday. While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. Either Lizardfolk or Dragonborn could work, though the Dragonborn would have a breath attack instead of a bite attack and of course ability increases, and some other minor differences. They live in swamps that men have learned to avoid, usually for good reason. Check out Valda's Spire of Secrets here! Death Roll. These beast-like creatures are humanoid alligators, much taller than the average human. Exuberant rabbit folk front the feywild, Harengons are bipedal, with long feet and powerful back legs they use for running and jumping with remarkable grace and speed. Misc Creature, Environment: You seem to know A LOT about crocodiles, Blue64. You, rolling for Fluffy the croc: okay he hits and does x damage. Crocodilians take pride in their race and will take great offense to those mistaking them as lizardfolk. Race Names . Armor Proficiency: Anyone can put on a suit of armor or strap a Shield to an arm. This is the reason why DnD made an ever-lasting impression in the hearts of people. When one of the crocodile's heads is asleep, its other head is awake. Since then, men has gone missing passing those parts. Half-Orcs make classic fighters and barbarians (especially if you want to embrace the orcs more tribal culture as a foundation for the barbarians own abilities), although they could easily make excellent Rangers, Paladins, and Clerics. You know the Poison Spray cantrip. Then when they are prone, go in for a bit attack at advantage. Male: Heavy use of the 'sh' sound and a's. Examples: Kasha, Alshao, Naish, Shaso Female: Also commonly uses a's, but harder consonants are more prevalent. Roll20 uses cookies to improve your experience on our site. It does slashing damage instead of piercing because that's how a crocodile tears apart its prey, they can't chew. Their scales can be dark tan, dark green, grey, pale yellow, or jet black colors, while their eye colors can be green, yellow, or hazel. Are they unlucky enough, they may end up executed for what they are - what they might be, burnt upon a bonfire. With a mixture of insanely useful skill bonus checks and disguise/forgery expertise, Kenku are probably the best candidate for Bards and Rogues (the skill monkey classes) and excel at subterfuge and deception. Charisma is your spellcasting ability for these spells. They are nearly emotionless and are skilled at exploiting emotions in others to get what they want. Races. Crocodile's have the strongest bites ever recorded, absolutely dwarfing lions, tigers and even jaguars which have the strongest bite of any bit cat, these creatures are way too weak to be considered crocodiles. How hexlings deal with learning of their roots or the prejudice of people around them differs from one to the other. Witch Legacy. They are frequently mistaken as overly-muscular lizardfolk with their thick tails and reptilian appearance. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically Petrified. Charisma is your spellcasting ability for these spells. Alignment. Speed. Additionally: Thanks to my friend Hugo who helped me balance and proof read and to my Patreons and friends for supporting me. Lizardfolk 5e. When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. Whatever could there be for him to look out for that he had not seen before? Hippo's huge mouths consist of lips that are 2 feet wide and teeth that can bite a 10 foot crocodile in half. Their innate spellcasting and natural camouflage make them outstanding Rogues or Rangers, and their advantage on saving throws against magic is among the most powerful racial bonuses in the game. On a successful save you're blocked from their mind and can't use this ability again against them for seven days. Examples: Takika, Zaza, Gotakak, Roakat Aligotarian Traits . You are proficient in the Stealth skill. Winged, feathered humanoids from the elemental plane of air, Aarakocra are a nomadic people who gained the power of flight in service to the Wind Dukes of Aaqa. Size. Widespread and diverse, some Tabaxi display more catlike tendencies than others. Ability Score Increase. Your witches mark is of dark tone, often gray or almost black in color, and triangular in its shape. Searches must be at least 2 characters. The DC for this saving throw is equal to 8 + your Strength modifier + your proficiency bonus. You can also use your tail as a weapon. As a hexling, you were raised like a human. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next . I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. Natural Liar. (Yes, before hexbloods). You may use your jaw to grapple creatures smaller than you. https://www.kickstarter.com/projects/magehandpress/spire-of-secrets?ref=8i85hz0:00 - Intro0:10 - Ghost1:30 - Oozebor. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. This D&D 5E race was designed by Taima and first released in 2019. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. Media New media New comments Search media. Small, secretive natives to the Underdark, the deep gnomes are a supernaturally stealthy race of stonecutters and foragers. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). I add a death roll to all crocs in my games. From Monster Manual, page 320. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. Players can access their Art Library in the VTT to set a character's portrait and token. It seems as though a rebellion formed against them because of their ruthless nature. Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. You can speak, read, and write Common, and Draconic. Your witches mark is crimson red and shaped like an diamond shaped eye with a slit pupil in its midst. If youre playing one of the three new dragonborn subraces released as part of Fizbans Treasury of Dragons, then you gain access to some additional elemental damage immunity, an incapacitating breath weapon, or psionic abilities depending on whether your draconic ancestry is chromatic, metallic, or gem. Your Constitution score increases by 2, and your Strength score increases by 1.Age. Speed. You are more hardy than most with a taller than average, often stocky build, and with hardened nails that act much like claws. Aligatorian's vary widely in height and build, from 6-8' tall. The man straightened his back and snorted, patting the short sword hanging off his belt as a light smirk spread across his face. Ability Score Increase. A deceptive and hidden treat pretending to be one of you, while truly, they are just waiting to strike from the shadows. You gain proficiency in the Intimidation skill. Drow: Drow quadruples the range of the Elf's usual Darkvision and gives them a Charisma boost. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Bite. They then realized that getting close would be lethal, so they peppered the gator with ranged weapons and carefully planned attacks and, paired with some lucky rolls, were able to defeat it and gain the Giant Crocodile Tooth, a side quest item for a trophy collector. Ability Score Increase. Your Strength score increases by 1. Far below the surface world, these deep dwarves were warped by the strange magical energy a transformation that was only accelerated by the cruel experiments of mind flayers and other aberrations. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. You can't discern color in darkness, only shades of gray.Jaw Trap. Following is a number of tables that are meant to be used for inspiration when creating your own hexling character. Most crocodile lizardfolk are chaotic neutral. These are the minority of Crovics, which are chosen to become ambassadors, living in towns, villages, cities, and kingdoms of other races. These chaotic, mirthful folk tend to look like small elves with insectoid wings, although there are an almost endless variety found throughout the feywild and beyond. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. Spear Mastery. They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. Changeling 5e. https://ko-fi.com/taimatime. The ones that do, however, find themselves well suited to the profession. Misc Creature, Environment: Crocodile. Wherever they go, wherever they live, hexlings has a tendency to become the black sheep if they are not careful enough about concealing their true nature. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. The fact that the Grappled Creature is considered Restrained simulates the difficulty of removing your Arm for example from its Mouth, as the Restrained Condition imposes: specifically effect number 2 makes this dangerous with a +8 (+40% chance) To Hit, especially since they're incapable of running away, and have Disadvantage to fight back. They get Abyssal and Draconic as their additional languages, as well as natural Darkvision, all of which can be useful in exploration or role-playing. Thank you to my Patreons and friends for support and feedback. Crocodilians are a rare species related to lizardfolk. Language If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. A shield's benefits apply as normal while you use your natural armor.Languages. Eladrin are a subrace of elves native to the Feywild. Your size is Medium. Hexlings derived from dusk hags often inherit their thirst of knowledge, though at a price of their dreams. Where up until now, they were highly unlikely to be discovered, this is the time when their inherited powers first make themselves visible, alongside some other eventual traits. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. Ranger: I command Fluffy to bite the guy! I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. Elf: Elves are quick and gain Perception proficiency, making them suitable candidates for Dnd races 5e like fighter, monk, ranger, and rogue. Humanoid crocodiles that lurk in swamplandsAbility Score Increase. In Faern, the following kinds of lycanthropes are common: Werebat . Since they lost their Nile, they've been wary about "sharing" things. Goblins make outstanding martial and spellcasting characters in equal measure, seeing as their Fury of the Small ability triggers on spell- or weapon-attack damage.